In D&D, there has always been four classes that, nine times out of ten, make up your standard adventuring party: Fighter (or “fighting-man” as it was originally called), Wizard (or “magic-user”), Rogue (“thief”) and Cleric, the guy who can heal with a touch and ward off undead. The fact that our little gang of misfits has survived this long without someone there to patch them up either speaks to their toughness or to the fact that most of their fights haven’t been all that bad. Either that, or Dhur owns stock in a Healing Potion Brewery. Hmm… beer that heals… I like that idea. Too bad it already exists: I believe it’s called Guinness Stout. ðŸ™‚
Anyway, welcome to the Unnamed Royal Adventuring Company #47, Brother Leon!